自然纹理
Natural Textures
# 概述丨Overview
让纹理具有随机的旋转和翻转,可以创造出类似于随机纹理的效果,避免方块的栅格感
译注:在制作CTM纹理时,请务必注意有没有关闭对应方块的自然纹理
# 属性文件丨natural.properties
路径: /assets/minecraft/optifine/natural.properties
格式
<纹理名称> = <值>
值
4 = 旋转 x 90°(4种变体)
2 = 旋转 x 180°(2种变体)
F = 水平翻转纹理 (2种变体)
4F = 4 + F (8种变体)
2F = 2 + F (4种变体)
例子:黑曜石的纹理,有四种旋转变体,并且可以翻转
obsidian = 4F
下面给出自然纹理的默认值
草方块
grass_block_side = F
grass_block_side_overlay = F
grass_block_snow = F
mycelium_side = F
mycelium_top = 4F
dirt_path_top = 4
dirt_path_side = F
雪
snow = 4F
泥土
coarse_dirt = 4F
podzol_top = 4F
podzol_side = F
farmland = 2F
farmland_moist = 2F
石头
granite = 2F
diorite = 2F
andesite = 2F
sandstone_top = 4
sandstone_bottom = 4F
stone_slab_top = F
end_stone = 4
砂砾
gravel = 2
clay = 4F
原木
oak_log = 2F
spruce_log = 2F
birch_log = F
jungle_log = 2F
acacia_log = 2F
dark_oak_log = 2F
oak_log_top = 4F
spruce_log_top = 4F
birch_log_top = 4F
jungle_log_top = 4F
acacia_log_top = 4F
dark_oak_log_top = 4F
树叶
oak_leaves = 2F
spruce_leaves = 2F
birch_leaves = 2F
jungle_leaves = 2
dark_oak_leaves = 2F
acacia_leaves = 2F
矿石
gold_ore = 2F
iron_ore = 2F
coal_ore = 2F
diamond_ore = 2F
redstone_ore = 2F
lapis_ore = 2F
下界
netherrack = 4F
nether_quartz_ore = 2
soul_sand = 4F
glowstone = 4
红石
redstone_lamp_on = 4F
redstone_lamp = 4F
海晶石
prismarine = 4F
混合
obsidian = 4F
cactus_side = 2F